LOLLAPALOOZA Trademark
Serial Number: 78223956 • Registration: 3402850
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 16 - Paper Goods
Paper and cardboard; printed matter; bookbinding material; photographs; stationery
Class 25 - Clothing
Clothing, footwear, headgear
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
March 11, 2003
Registration Date
March 25, 2008
Published for Opposition
July 13, 2004
Goods & Services
[ Arranging and conducting a national tour of large-scale rock concerts featuring multiple musical groups and bands; ] arranging and conducting festivals featuring musical groups, rock music, and booths that distribute literature and information on public-interest issues and also distribute arts and crafts items which are related to rock music; producing concerts; [ and concert tours; ] providing a web site on global computer networks featuring information on music, musical performances and musical performers; producing and arranging concerts, events, nightclub performances and other performances; providing information in the field of entertainment and music by means of a global computer network; entertainment services, namely, providing a web site featuring musical performances, music videos, photographs, and other multimedia materials; providing web-based information in the nature of ticket information for events; providing on-line information regarding [ television programming, ] entertainment, [ sports ] and cultural activities; entertainment services, namely, providing wireless games, and images that may be accessed by network users; [ discotheque and ] dance club services, featuring live and pre-recorded entertainment, videos and dancing; disseminating information relating to entertainment and politics via a global computer network
downloadable graphics, [ downloadable sound recordings and downloadable visual recordings ] featuring music, entertainment or other content, namely, content relating to a music festival
Printed materials, namely, souvenir programs, posters, stickers
Webcasting and broadcasting music and a music festival over a global computer network, streaming of audio and visual recordings featuring music and a musical festival over the Internet; providing online chat rooms for transmission of messages among computer users and providing online electronic bulletin boards for transmission of messages among computer users all concerning music, musical performances and musical performers; webcasts, radio, Internet broadcasting; electronic transmission of data, images and documents via the Internet; providing on-line bulletin boards and chat rooms in the fields of entertainment and politics; transmission services, namely, video on-demand, broadcasting programs and content via the Internet
Clothing, namely, T-shirts, sweatshirts, hats, and headwear
Computerized on-line, ordering and electronic retailing services in the field of [ graphics, ] printed materials, and clothing; promoting the concerts, [ concert tours ] and musical group performances of others; promoting the musical sound recordings and musical video recordings of others through musical concerts, [ and concert tours, ] by print, television and radio advertising, by arranging for sponsors to affiliate their goods and services with musical concerts; [ and concert tours; ] promoting awareness of the services of charitable organizations through advertisements distributed by means of outdoor and print media, [ and television, radio, ] and Internet broadcasting; advertising services, namely, promoting the goods and services of others via placement of advertisements in non-interactive media programs and publications accessed through a global computer network
Development of wireless game for use across multiple mobile handsets