Serial Number
87637136
Owner
Lingro LLCAttorney
Adam SiegartelFirst Use Date
Aug 15, 2020
Filing Date
Oct 6, 2017
LINGROHUB Trademark
Serial Number: 87637136 • Registration: 6222224
Trademark Classes
Owner Contact Info
Legal Representation
Correspondence Address
Adam Siegartel Haynes and Boone LLP
2323 VICTORY AVENUE, SUITE 700
DALLAS, TX 75219
UNITED STATES
Trademark Details
Filing Date
October 6, 2017
Registration Date
December 15, 2020
First Use Anywhere
August 15, 2020
First Use in Commerce
August 15, 2020
Published for Opposition
May 7, 2019
Goods & Services
Educational and entertainment services, namely, providing and conducting courses of instruction that are instructor-led and available on-line in the field of language learning; offering on-line tutoring programs through a series of on-line web classes, videos, games, and interactive instructor web links that are accessible by means of mobile and web-based applications through cell phones, electronic tablets, and computer networks; providing a website that features on-line foreign language courses of instruction; educational and entertainment services, namely, providing an all-digital language website for language instruction; providing a website that features all-digital language learning, assessment, and interactive training to support instructional language courses
Downloadable software that provides instructor-led, personalized, social, mobile, and on-line language instruction course materials; downloadable software that enables students to use a mobile device to receive and store data, videos, and games relating to language instruction courses, language study, and culture; downloadable software in the nature of a mobile application that supports language instruction products and integrates instructor-led, personalized, social, mobile, and on-line language instruction courses; downloadable mobile applications for use in language instruction; downloadable mobile applications that support language instruction products and integrates personalized, social, mobile, on-line, and game-based learning