Serial Number
87107769
Owner
Hurdl Enterprises LLCAttorney
John C. StringhamFirst Use Date
Oct 6, 2016
Filing Date
Jul 18, 2016
HURDL Trademark
Serial Number: 87107769 • Registration: 5734277
Trademark Classes
Owner Contact Info
Legal Representation
Correspondence Address
John C. Stringham WORKMAN NYDEGGER
60 EAST SOUTH TEMPLE, SUITE 1000
SALT LAKE CITY, UT 84111
United States
Trademark Details
Filing Date
July 18, 2016
Registration Date
April 23, 2019
First Use Anywhere
October 6, 2016
First Use in Commerce
October 6, 2016
Published for Opposition
July 25, 2017
Goods & Services
Mobile marketing platform as a service (PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing software as a service (SAAS) featuring computer software for retailers, companies and event organizers to provide information to consumers, fans, event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Computer software platform for IoT (Internet of Things) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging
IoT (Internet of Things) wearables, namely, electronic device for use by event organizers, celebrities, influencers, presenters, graphic artists and designers, fashion designers, disc jockeys, musical artists and athletes, performers, politicians, actors, speakers, educators and sports entertainers to create an interactive experience with fans, event attendees, event participants and audiences; software for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging