Serial Number
86754742
Owner
Krush Technologies, LLCAttorney
Justin P. WelchFiling Date
Sep 11, 2015
HEYSTAX Trademark
Serial Number: 86754742
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 38 - Telecommunications
Telecommunications
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 45 - Legal & Security Services
Legal services; security services for the protection of property and individuals
Owner Contact Info
1700 S. Patterson Blvd. Suite 300
Dayton, OH 45409
Entity Type: 16
Legal Representation
Trademark Details
Filing Date
September 11, 2015
Registration Date
Not Registered
Published for Opposition
February 28, 2017
Goods & Services
Downloadable software in the nature of a mobile application for video, voice, and text chatting; downloadable software in the nature of a mobile application for meeting new people, dating, and social networking; video game software for mobile devices
Telecommunications services, namely, providing online facilities for real-time interaction between and among users of computers and mobile devices; instant messaging services; providing an online community in the nature of an on-line forum for users to share information, photos, audio, and video content about themselves, to receive feedback from their peers, to form virtual communities, and to engage in social networking
Online social networking services; dating services; providing an interactive online platform in the field of dating and social media, namely, a social networking website platform that enables users to create and peruse personal profiles, and communicate with other users
Providing an interactive online platform in the field of dating and social media, namely, a web hosting platform that enables users to create and peruse personal profiles, and communicate with other users; hosting an online community for users to share information, photos, audio, and video content about themselves, to receive feedback from their peers, to form virtual communities, and to engage in social networking