GGWP
LIVE

Serial Number

90636183

Owner

GGWP, Inc.

Attorney

Dean Sheldon Serwin

First Use Date

Jul 10, 2023

Filing Date

Apr 9, 2021

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GGWP Trademark

Serial Number: 90636183 • Registration: 8052406

GGWP is a trademark filed by GGWP, Inc. on April 9, 2021. The trademark is classified under Class 9 (Computers & Electronics), Class 38 (Telecommunications), Class 41 (Education & Entertainment), Class 42 (Computer & Scientific), Class 25 (Clothing), Class 35 (Advertising & Business). The application is currently registered and active.

Owner Contact Info

GGWP, Inc.

120 Tamarack Dr.
Hillsborough, CA 94010

Entity Type: 03

Trademark Details

Filing Date

April 9, 2021

Registration Date

December 2, 2025

First Use Anywhere

July 10, 2023

First Use in Commerce

July 22, 2025

Published for Opposition

August 16, 2022

Goods & Services

Clothing, namely, shirts, t-shirts, sweatshirts, tank tops, polo shirts, shorts, bandannas, wrist bands, sweat bands, jackets, blouses, pullovers; footwear; headwear, namely, hats, caps and headbands

downloadable and recorded computer software in the field of behavior scoring for use in creating and implementing business decision processes, risk management, evaluating behavior ratings, score computation, score strategy and management; downloadable and recorded computer software for use in rendering business information; downloadable and recorded software and enterprise software applications for use in monitoring, tracking, detecting, preventing and managing changes in behavior of game players; downloadable and recorded software for scorecard development, score computation, scorecard management and strategy support software for use in making decisions for offering bonus programs in the field of video game platforms; downloadable computer programs in the field of behavior tracking and risk analysis for video game companies, namely, for analysis of current performance measurements and risk management projections based upon behavior metrics and queuing and case management software; downloadable and recorded computer software for business applications for use in automation, management and maintenance of business rules and business policies; downloadable and recorded computer software for predictive modeling, business rules management, business rules execution and design of business rules and strategy trees, all for use in business decision automation and control systems; downloadable electronic newsletters in the fields of modeling, scoring, and analytics, video game player behavior information, risk analysis, risk management, player scoring based upon behavior metrics; downloadable and recorded computer software in the field of behavior scoring for use in creating and implementing business decision processes, risk management, evaluating behavior ratings, score computation, score strategy and management and behavior marketing in the field of video game platforms; Downloadable computer software for social networking that may be accessed via any computerized platform, including the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices; downloadable and recorded computer software for monitoring game players' behavior scores, reports, and alerts; downloadable and recorded computer software for use in providing advertisement and promotional services for others based on behavior reports; downloadable and recorded commercial information agency software, namely, software for information technology, specifically, for compiling, analyzing and managing data in information technology systems, information management specifically, for compiling, analyzing and managing data information processing, information and database management, compiling, analyzing and managing marketing and advertising demographics and statistics, compiling, analyzing and managing mailing lists, processing, analyzing and managing video game player behavior data, and for the management of the data and information of others contained in databases; downloadable and recorded computer programs and software for use in the field of information technology, specifically, for compiling, analyzing and managing data in information technology systems and for use in information management, information processing, information and database management, compiling, analyzing and managing marketing and advertising demographics and statistics, compiling, analyzing and managing mailing lists, processing, analyzing and managing video game player behavior data, and for the management of the data and information of others contained in databases; downloadable databases and electronic data sets relating to advertising information, analysis and statistics, specifically in the field of advertising analytics; downloadable databases and electronic data sets relating to providing consumer lifestyle information, specifically in the field of marketing and advertising data and analytics; downloadable and recorded software relating to video game player behavior scorecards, namely, for providing video game player behavior score information to consumers and businesses; directories that may be downloaded from the global computer network in the fields of online games, interactive game content, computer game content, video game content, electronic game content or player behavior; downloadable electronic publications, namely, newsletters, research reports, articles and white papers on topics of professional interest, in the fields of online games, interactive game content, computer game content, video game content, electronic game content or player behavior; downloadable and recorded computer software for the collection, editing, organizing, modifying, bookmarking, transmission, storage and sharing of data and information in the fields of online games, interactive game content, computer game content, video game content, electronic game content or player behavior; downloadable and recorded computer software, namely, for interactively obtaining, managing and directing real-time customer and consumer feedback through channels such as social media applications, mobile applications, texting, email, and web channels and directing input to executives, front-line staff, and videogame players who can engage, act, resolve, respond to behavior indicators and bring feedback in real-time; downloadable and recorded computer software for creating and deploying dashboards reporting real-time customer data from customer activities, namely, video game player behavior, feedback, customer satisfaction and customer loyalty and retention; downloadable and recorded computer software in the field of credit scoring for use in creating and implementing business decision processes, risk management, evaluating credit ratings, score computation, score strategy and management and credit marketing in the field of financial services, insurance, telecommunications and retail industries; downloadable and recorded computer software in the field of credit scoring for use in creating and implementing business decision processes, risk management, evaluating credit ratings, score computation, score strategy and management and credit marketing; downloadable and recorded computer software for use in credit application processing; downloadable and recorded computer software for financial and video game account management; downloadable and recorded computer software for use in rendering business and financial information; downloadable and recorded graphical user interface software for use with various database software; downloadable and recorded computer software which acts as a decision support system for determining account origination; downloadable and recorded software and enterprise software applications for use in monitoring, tracking, detecting, preventing and managing fraud in credit transactions, identity theft and other types of fraud in connection with credit grantors, financial and lending institutions, and insurance companies, insurance providers and insurance payors; downloadable and recorded software for scorecard development, score computation, scorecard management and strategy support software for use in making credit, lending and insurance decisions in the field of investment and risk analysis; downloadable and recorded computer programs in the field of investment and risk analysis for financial institutions, namely, for asset and liability analysis of current performance measurements and risk management projections and queuing and case management software; downloadable and recorded computer software for business applications for use in automation, management and maintenance of business rules and business policies; downloadable and recorded software for predictive modeling, business rules management, business rules execution and design of business rules and strategy trees, all for use in business decision automation and control systems; downloadable electronic newsletters in the fields of modeling, scoring, and analytics, financial information, risk analysis, risk management, credit scoring, credit management, and statistical and economic forecasting and analysis, fraud, and business decision processes and management; downloadable computer software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, and managing digital currency payment and exchange transactions; downloadable computer software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, and managing digital currency payment and exchange transactions; downloadable computer software for processing electronic payments and for transferring funds to and from others; downloadable authentication software for controlling access to and communications with computers and computer networks; magnetically encoded credit cards and magnetic ID cards for use in connection with payment for services; downloadable mobile application software for facilitating financial transactions; downloadable mobile application software for use in business and trade information management; downloadable software for enabling investors to stake their digital assets eligible for returns in a proof of stake network, vote to support network governance events, create digital assets and execute trades of digital assets; mousepads; mobile phone cases

Computer programming and software design and development; website hosting services; data mining and data warehousing services, namely, using proprietary software to evaluate, analyze and collect data for use in modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, communications management and data management; providing temporary use of online non-downloadable software for use in accessing and searching databases in the fields of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, communications management and data management; providing temporary use of on-line non-downloadable software for business applications for use in automation, management and maintenance of business rules and business policies; providing temporary online use of non-downloadable software for predictive modeling in the fields of customer marketing, customer business strategy decisions, customer account management and customer risk assessment; providing temporary use of online non-downloadable software for predictive modeling, business rules management, business rules execution and design of business rules and strategy trees, all for use in business decision automation and control systems; development of customized software for others for use in monitoring, tracking, detecting, preventing and managing fraud; Searching and retrieving business information available on computer networks for others in the fields of modeling, scoring and analytics, risk management, marketing and solicitation, account origination, account management and customer management, communications management and data management for others; Searching and retrieving business information available on computer networks for others in the fields of modeling, scoring and analytics, behavior risk management, risk management, marketing and solicitation, account origination, account management and customer management, portfolio management, communications management and data management for others; Electronic data storage and business information retrieval available on computer networks for others in the fields of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, communications management and data management; Electronic monitoring of video game player activity and behavior reports to detect identity theft and fraud via the Internet; Software as a service (SaaS) services featuring software for building social capital, sending electronic message alerts, for communication between individuals, groups and businesses, and to allow users to perform communication and electronic business transactions via a global computer network; Software as a service (SaaS) services featuring behavioral AI to proactively examine game play and social interaction data and provide alerts in real time and reactively when events have occurred or will likely to occur in the future encouraging real time change in behavior via cognitive priming, intervention, notifications; Software as a service (SaaS) services featuring software for collection of user reported feedback related to game play and social engagement, generating analysis based on user reports of game player and player behavior, and providing validation of such reports; Software as a service (SaaS) services featuring software for generating and providing reputation score and various insights in player behavioral metrics, personas, granular player psychographics, player segmentation, based on collection of data related to game play, social engagement, and various other collectable game related data, telemetry, metadata; providing user authentication services using technology for e-commerce transactions; Electronic data storage; Software as a service (SAAS) services featuring software for interactively obtaining, managing and directing real-time customer and consumer feedback through channels such as social media applications, mobile applications, texting, email, and web channels and directing input to executives, front-line staff, and videogame players who can engage, act, resolve, respond to behavior indicators and bring feedback in real-time; Software as a service (SAAS) services featuring software for creating and deploying dashboards reporting real-time customer data from customer activities, namely, video game player behavior, feedback, customer satisfaction and customer loyalty and retention; Platform as a service (PaaS) services featuring computer software for building social capital, sending electronic message alerts, for communication between individuals, groups and businesses, and to allow users to perform communication and electronic business transactions via a global computer network; providing temporary use of non-downloadable computer software for use in the field of information technology, specifically, for compiling, analyzing and managing data in information technology systems and for use in information management, information processing, information and database management, compiling, analyzing and managing marketing and advertising demographics and statistics, compiling, analyzing and managing mailing lists, processing, analyzing and managing video game player activity and behavior reports; providing an on-line searchable database and on-line electronic data sets featuring information in the field of digital certificate authentication and validation and providing temporary use of non-downloadable computer software for authenticating and validating digital certificates; Providing online non-downloadable software for use in generating customized models and scores, analytics, configurable solutions, insights, and benchmarks from diverse data sources, namely, video game player behavior scores, proprietary data, and big data, for the purpose of making decisions related to customer acquisition, customer management, fraud, and player behavior risk; data mining and data warehousing services, namely, using proprietary software to evaluate, analyze and collect data for use in modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, credit risk management, portfolio management, communications management and data management; providing temporary use of online non-downloadable software for use in monitoring, tracking, detecting, preventing and managing fraud in credit transactions, identity theft and other types of fraud in connection with credit grantors, financial and lending institutions, and insurance companies, insurance providers and insurance payors; Searching and retrieving business information available on computer networks for others in the fields of modeling, scoring and analytics, credit risk management, risk management, marketing and solicitation, account origination, account management and customer management, portfolio management, communications management and data management for others; Providing temporary use of online non-downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting digital currency, and managing digital currency payment and exchange transactions; providing temporary use of on-line non-downloadable software for processing electronic payments; providing temporary use of on-line non-downloadable authentication software for controlling access to and communications with computers and computer networks; Providing technological consulting in the field of digital assets, namely, cryptocurrency, virtual currency, digital tokens, digital currency, decentralized application tokens and blockchain based assets; Cryptocurrency and digital asset services, namely, technology custody services in the nature of electronic storage of cryptocurrency and digital assets for safeguarding, storing, and enabling users to access cryptocurrency and other digital assets for institutional investors; Providing temporary use of online non-downloadable software for enabling investors to stake their digital assets eligible for returns in a proof of stake network, vote to support network governance events, create digital assets and execute trades of digital assets; Electronic data storage and information retrieval available on computer networks for others in the fields of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, portfolio management, communications management and data management; Electronic data storage and information retrieval available on computer networks for others in the field of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, portfolio management, communications management and data management; Platform as a service (PAAS) featuring computer software retail trading platforms for the selling and purchasing of virtual currency in exchange for fiat currency

Business information services; statistical economic forecasting and analysis; business consultation; collection of data into computer databases; preparing business reports and business management consultation; Computerized database management; data marketing services, namely, providing statistical marketing reports and marketing data evaluation for others by means of computer; providing statistical consumer information for bonus eligibility through a rating system; business services, namely, providing market research and analysis through the use of predictive modeling in the fields of marketing strategies, marketing communications and marketing campaigns; providing market research and analysis through the use of predictive modeling services to facilitate customer risk assessment and customer account management; marketing services, namely, consumer tracking in the nature of monitoring game player behavior reports; marketing services, namely, consumer tracking in the nature of monitoring game player behavior reports for advertising and marketing purposes; providing advertisement and promotional services for others based on behavior reports; business advice and business information relating to video games, video game platforms and behavior monitoring; marketing services, namely, consumer tracking in the nature of monitoring game player behavior reports for business purposes and providing an alert as to any changes therein for advertising and marketing purposes; marketing, advertising, and promoting the retail goods and services of others through wireless electronic devices featuring awarding points for player behavior; on-line retail store services featuring a wide variety of consumer goods of others; Marketing services, namely, consumer tracking in the nature of game player behavior risk score monitoring and reporting and alerts regarding same; Marketing services, namely, consumer tracking in the nature of providing real time and daily automatic refresh game player behavior reports and game player behavior risk score reports for advertising and marketing purposes; customer loyalty services for commercial, promotional and/or advertising purposes, namely, monitoring, compiling, analyzing and managing data relating to interactions with customers; Marketing services in the nature of customer profiling, namely, monitoring, compiling, analyzing and managing customer demographic data; customer relationship management services; customer targeting, namely, market analysis and research services in the field of consumer and commercial demographics and preferences for others, and marketing services; data cleansing services, namely, updating of data in computer databases to remove erroneous, unwanted or inaccurate information; providing an on-line searchable database and on-line electronic data sets featuring marketing information relating to customer profiling for business purposes; providing an on-line searchable database and on-line electronic data sets featuring information relating to customer relationship management; business consultation, preparing business reports and business management consultation; providing statistical consumer information in the field of mortgage eligibility through use of a rating system; Maintaining an online registry of game player demographic data for validation purposes

Providing an online forum for users to seek advice in the fields of video games, and behavior monitoring; Providing online interactive bulletin boards and online forums for transmission of messages among users of global computer and wireless networks concerning video games, and behavior monitoring; Providing access to databases; Providing internet chatrooms

Education in the nature of classes, instruction, and training in the field of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, communications management and data management in the nature of classes, seminars and workshops; educational services, namely, conducting classes, seminars, and conferences in the nature of creation and execution of business decision processes using analytical models, data management and software for marketing, customer management and business management; educational services, namely, providing online newsletters via e-mail, online instruction via a website, public educational forums, and conferences, all in the field of the use of scoring and analytics; educational services in the field of risk management for video game platforms, namely, the conducting of seminars and in-house training; providing online newsletters in the fields of modeling, scoring, and analytics, risk analysis, risk management, and statistical and economic forecasting and analysis, fraud, and business decision processes and management; Providing on-line non-downloadable publications in the nature of articles in the fields of video games, video game platforms and behavior monitoring and improvement; providing online digital publications, namely, newsletters, magazines, informative articles, research materials in the form of white papers and journal articles, reports, journals, written analysis in the form of white papers and journal articles, blogs, research studies in the form of white papers and journal articles, and written policy and strategy recommendations in the form of white papers and journal articles in the field of information technology, information management, information processing, information and database management; Providing websites featuring entertainment and educational content and information in the field of online games, interactive game content, computer game content, video game content, electronic game content, player behavior or how to improve player behavior; Providing online information relating to computer games and game enhancements via global computer networks and electronic communication networks for use in connection with the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices; Providing an online entertainment information service featuring information regarding computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks for use in connection with the internet, computers, media players, handheld electronic devices, electronic entertainment devices, telecommunications devices, mobile phones, cellular phones, electronic communication devices, wireless devices, portable and handheld electronic devices or personal digital assistant devices; Education in the nature of classes, instruction, and training in the field of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, portfolio management, communications management and data management; Educational services in the field of risk management for consumer credit lenders, namely, conducting seminars and in-house training; Education in the nature of classes, instruction, and training in the fields of modeling, scoring and analytics, marketing and solicitation, account origination, account management and customer management, risk management, credit risk management, portfolio management, communications management and data management in the nature of classes, seminars and workshops; educational services, namely, providing online newsletters via e-mail, online instruction via a website, public educational forums, and conferences, all in the field of the use of scoring and analytics, and credit risk management; educational services in the field of risk management for consumer credit lenders, namely, the conducting of seminars and in-house training; providing online newsletters in the fields of modeling, scoring, and analytics, financial information, risk analysis, risk management, credit scoring, credit management, and statistical and economic forecasting and analysis, fraud, and business decision processes and management; Educational services, namely, providing online classes, tutorials, seminars and workshops in the fields of finance, digital currency, cryptocurrency and digital assets

Filing History

NOTICE OF REGISTRATION CONFIRMATION EMAILED
Dec 2, 2025 NRCC
REGISTERED-PRINCIPAL REGISTER
Dec 2, 2025 R.PR
NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Nov 11, 2025 SUNA
ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Nov 11, 2025 CNPR
STATEMENT OF USE PROCESSING COMPLETE
Oct 15, 2025 SUPC
USE AMENDMENT FILED
Oct 11, 2025 IUAF
TEAS STATEMENT OF USE RECEIVED
Oct 11, 2025 EISU
NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Sep 15, 2025 EXRA
SOU EXTENSION 5 GRANTED
Jun 11, 2025 EX5G
SOU EXTENSION RECEIVED WITH TEAS PETITION
Jun 3, 2025 TPEX
NOTICE OF REVIVAL - E-MAILED
Jun 3, 2025 NREV
PETITION TO REVIVE-GRANTED
Jun 3, 2025 PETG
TEAS PETITION TO REVIVE RECEIVED
Jun 3, 2025 PROA
ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED
May 12, 2025 MAB6
ABANDONMENT - NO USE STATEMENT FILED
May 12, 2025 ABN6
SOU EXTENSION 5 FILED
Apr 10, 2025 EXT5
NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Sep 18, 2024 EXRA
SOU EXTENSION 4 GRANTED
Sep 18, 2024 EX4G
SOU EXTENSION 4 FILED
Sep 10, 2024 EXT4
SOU TEAS EXTENSION RECEIVED
Sep 10, 2024 EEXT
NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Apr 16, 2024 EXRA
SOU EXTENSION 3 GRANTED
Apr 15, 2024 EX3G
CASE ASSIGNED TO INTENT TO USE PARALEGAL
Apr 15, 2024 AITU
SOU EXTENSION 3 FILED
Apr 9, 2024 EXT3
SOU TEAS EXTENSION RECEIVED
Apr 9, 2024 EEXT
NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Aug 4, 2023 EXRA
SOU EXTENSION 2 GRANTED
Aug 2, 2023 EX2G
SOU EXTENSION 2 FILED
Aug 2, 2023 EXT2
SOU TEAS EXTENSION RECEIVED
Aug 2, 2023 EEXT
NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED
Mar 31, 2023 EXRA
SOU EXTENSION 1 GRANTED
Mar 29, 2023 EX1G
SOU EXTENSION 1 FILED
Mar 29, 2023 EXT1
SOU TEAS EXTENSION RECEIVED
Mar 29, 2023 EEXT
NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Oct 11, 2022 NOAM
OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Aug 16, 2022 NPUB
PUBLISHED FOR OPPOSITION
Aug 16, 2022 PUBO
NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Jul 27, 2022 NONP
APPROVED FOR PUB - PRINCIPAL REGISTER
Jul 13, 2022 CNSA
EXAMINER'S AMENDMENT ENTERED
Jul 13, 2022 XAEC
NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Jul 13, 2022 GNEN
EXAMINERS AMENDMENT E-MAILED
Jul 13, 2022 GNEA
EXAMINERS AMENDMENT -WRITTEN
Jul 13, 2022 CNEA
PREVIOUS ALLOWANCE COUNT WITHDRAWN
Jul 11, 2022 ZZZX
WITHDRAWN FROM PUB - OG REVIEW QUERY
Jul 5, 2022 PBCR
APPROVED FOR PUB - PRINCIPAL REGISTER
Jun 21, 2022 CNSA
TEAS/EMAIL CORRESPONDENCE ENTERED
Apr 25, 2022 TEME
CORRESPONDENCE RECEIVED IN LAW OFFICE
Apr 25, 2022 CRFA
TEAS RESPONSE TO OFFICE ACTION RECEIVED
Apr 25, 2022 TROA
NOTIFICATION OF NON-FINAL ACTION E-MAILED
Nov 30, 2021 GNRN
NON-FINAL ACTION E-MAILED
Nov 30, 2021 GNRT
NON-FINAL ACTION WRITTEN
Nov 30, 2021 CNRT
ASSIGNED TO EXAMINER
Nov 29, 2021 DOCK
NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Jul 17, 2021 NWOS
NEW APPLICATION ENTERED
Apr 13, 2021 NWAP