Serial Number
99118708
Owner
Howard Delafield International, LLPAttorney
Ashley N. KleinFirst Use Date
Jul 28, 2018
Filing Date
Apr 3, 2025
GAME OF CHOICE, NOT CHANCE. Trademark
Serial Number: 99118708
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Ashley N. Klein Morris, Manning & Martin, LLP
3343 Peachtree Road NE
1600 Atlanta Financial Center
Atlanta, GA 30326
United States
Trademark Details
Filing Date
April 3, 2025
Registration Date
Not Registered
First Use Anywhere
July 28, 2018
First Use in Commerce
June 12, 2022
Goods & Services
Interactive learning services in the nature of online, conversational AI, gamification, digital and non-digital applications including games, chatbots, physical board games, and other interactive formats; providing online video games and interactive games to empower youth and underserved populations; gaming services in the nature of online computer games featuring interactive components for empowering users to explore, learn, and make informed decisions about their health, well-being, and develop life skills; providing online gaming software featuring avatars and role playing, where the user can experience the outcome of choices made for an avatar; providing digital and online applications based on social learning theories to prompt the user to make informed decisions regarding their health, economic wellbeing, and relationships; providing websites featuring resources, namely, a website featuring non-downloadable publications, articles, blogs, videos, and multi-media content relating to empowering youth; providing links to other products and services that complement users experience, namely, helplines, learning videos, legal support, mental and other health services, and menstrual hygiene and contraception products; providing websites featuring information regarding health, contraception, mental health and wellbeing, and the environment; providing websites featuring information related to empowering youth and underserved populations
Platform as a Service (PAAS) services featuring a platform for creating mobile games; Platform as a Service (PAAS) services featuring digital interactive learning for empowering youth, women and underserved populations; Platform as a Service (PAAS) services featuring digital interactive learning for empowering users to explore, learn, and make informed decisions about their health, well-being, and develop life skills; digital and online platform educational games utilizing Artificial Intelligence and machine learning algorithms to capture user data and utilize predictive analytics based on user behavior; design and development of interactive learning applications
Equipping adolescents and other underserved populations with knowledge and tools, to enhance their health, wellbeing, economic empowerment and their ability to face environmental impacts
Downloadable mobile applications featuring digital interactive learning for empowering youth, women and underserved populations; downloadable mobile applications featuring digital interactive learning for empowering users to explore, learn, and make informed decisions about their health, well-being, and develop life skills; downloadable mobile applications featuring educational games utilizing Artificial Intelligence and machine learning algorithms to capture user data and utilize predictive analytics based on user behavior