GAMAPASS
LIVE

Serial Number

99621129

Owner

Gamania Digital Entertainment Co., Ltd.

Attorney

Simone Chen

Filing Date

Jan 28, 2026

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GAMAPASS Trademark

Serial Number: 99621129

GAMAPASS is a trademark filed by Gamania Digital Entertainment Co., Ltd. on January 28, 2026. The trademark is classified under Class 42 (Computer & Scientific). The application is currently pending registration.

Owner Contact Info

Gamania Digital Entertainment Co., Ltd. (75 trademarks)

Neihu Dist.
Taipei City , TW

Entity Type: 03

Trademark Details

Filing Date

January 28, 2026

Registration Date

Not Registered

Goods & Services

User authentication services using technology for e-commerce transactions; Hosting computer websites; Computer security services, namely, restricting unauthorized access to computer networks; Graphic design services; Technical consulting in the field of artificial intelligence (AI) software customization; User authentication services using single sign-on technology for online software applications; Software as a service (SAAS) services featuring online non-downloadable software for creating, accessing, managing, and using virtual goods for use in virtual worlds, namely, avatars, skins, accessories, virtual items, and virtual currency, and for accessing virtual environments; Software as a service (SAAS) services featuring online non-downloadable software for pilot training and playing computer games in virtual worlds; Software as a service (SAAS) services featuring online non-downloadable software for image editing, analyzing databases and structured data sets for use in digital media content creation, virtual goods management, and interactive entertainment; Software as a service (SAAS) services featuring online non-downloadable computer networking software for online games, virtual worlds, and digital entertainment platforms; Software as a service (SAAS) services featuring online non-downloadable software for use as a digital wallet for managing membership rewards, virtual currency, digital assets, and access to premium entertainment content; Software as a service (SAAS) services featuring online non-downloadable software for sharing, transmitting, receiving, storing, managing, authenticating, and distributing digital content, namely, digital media, game content, virtual goods, and entertainment content; Software as a service (SAAS) services featuring online, non-downloadable computer game software for personal computers and home video game consoles; Software as a service (SAAS) services featuring online, non-downloadable computer and video game programs; Providing online non-downloadable software for displaying, viewing, transacting and managing image files of virtual goods; Computer security consultancy; Computer software design; Research and development of new products for others; Platform as a service (PaaS) services featuring computer and mobile software platforms for accessing and integrating data and data workflows, and for creating multi-step data workflows among applications, namely, in connection with online games, virtual worlds, digital content, membership services, and interactive entertainment platforms; Providing online non-downloadable software for creating, accessing, managing, and using virtual goods for use in virtual worlds, namely, avatars, skins, accessories, and virtual items, and for accessing virtual environments; Providing online non-downloadable software for playing computer games in virtual worlds; Providing online non-downloadable software for creating and managing user accounts, memberships, subscriptions, and rewards, and for accessing premium digital content and entertainment services; Providing online non-downloadable software for social networking, messaging, community participation, and leaderboard features in connection with online games and virtual worlds; Providing online non-downloadable software for sharing, transmitting, receiving, storing, managing, authenticating, and distributing digital content; Providing online, non-downloadable computer game software for personal computers and home video game consoles; Providing online, non-downloadable computer and video game programs; Providing online non-downloadable software for online game competitions, tournament registration, and virtual entertainment event management; Providing online non-downloadable software for digital wallet services, payment processing, and management of virtual currency and digital assets; Providing online non-downloadable software for image editing and management of digital media content; Design and development of operating software for accessing and using a cloud computing network; Maintenance of computer software; Computer software consultancy; Development and creation of computer programmes for data processing

Filing History

TEAS/EMAIL CORRESPONDENCE ENTERED
Sep 3, 2026 TEME
CORRESPONDENCE RECEIVED IN LAW OFFICE
Sep 3, 2026 CRFA
TEAS RESPONSE TO OFFICE ACTION RECEIVED
Sep 3, 2026 TROA
NOTIFICATION OF NON-FINAL ACTION E-MAILED
Jun 3, 2026 GNRN
NON-FINAL ACTION E-MAILED
Jun 3, 2026 GNRT
NON-FINAL ACTION WRITTEN
Jun 3, 2026 CNRT
ASSIGNED TO EXAMINER
May 27, 2026 DOCK
NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
May 21, 2026 NWOS
APPLICATION FILING RECEIPT MAILED
Jan 29, 2026 MAFR
NEW APPLICATION ENTERED
Jan 28, 2026 NWAP