FOOYA!
LIVE

Serial Number

86564528

Owner

FriendsLearn Inc.

First Use Date

Jan 8, 2011

Filing Date

Mar 15, 2015

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FOOYA! Trademark

Serial Number: 86564528 • Registration: 4949270

FOOYA! is a trademark filed by FriendsLearn Inc. on March 15, 2015. The trademark is classified under Class 9 (Computers & Electronics). The application is currently registered and active.

Owner Contact Info

FriendsLearn Inc.

Minneapolis, MN 55406

Entity Type: 03

Trademark Details

Filing Date

March 15, 2015

Registration Date

May 3, 2016

First Use Anywhere

January 8, 2011

First Use in Commerce

April 19, 2012

Published for Opposition

February 16, 2016

Goods & Services

Children's educational software; Computer game software; Computer game software focusing on achieving a set of goals, positions, ownership, and credentials, and professional and social status, and good fortune necessary to succeed professionally and personally, and not referring either to a group of software for use in commerce or to a group of offices; Computer game software for gaming machines, namely, slot machines and video lottery terminals; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer gaming software for recreational game playing purposes; Computer graphics software; Computer software and firmware for games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Computer software development tools; Computer software for use in relation to digital animation and special effects of images; Computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures; Computer software, namely, game engine software for video game development and operation; Computer software, namely, software development tools for the creation of mobile internet applications and client interfaces; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game software for use on mobile devices, tablets, PCs, virtual reality platforms, machines, wearable devices; Downloadable mobile applications for behavior design in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Downloadable software to influence lifestyle habits in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Downloadable software in the nature of a mobile application for experiential learning in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Downloadable virtual goods, namely, computer programs for user engagement in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement for use in online virtual worlds; Educational software featuring instruction in health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Electronic game software; Electronic game software for cellular telephones; Electronic game software for handheld electronic devices; Electronic software updates, namely, downloadable computer software and associated data files for updating computer software in the fields of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement, provided via computer and communication networks; Electronic sports training simulators; Game software; Gaming software that generates or displays wager outcomes of gaming machines; Gesture recognition software; Graphical user interface software; Insulated clothing for protection against accident or injury; Interactive game software; Medical software for behavior modification in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Motion picture films and films for television featuring children's entertainment; Video game software; Virtual reality game software; Virtual reality software for immersive user experiences in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement; Virtual reality training simulation software in the field of health, wellness, fitness, diets, nutrition, education, weight loss, weight management and personal/community improvement

Filing History

COURTESY REMINDER - SEC. 8 (10-YR)/SEC. 9 E-MAILED
May 3, 2025 REM2
NOTICE OF ACCEPTANCE OF SEC. 8 - E-MAILED
Aug 2, 2022 NAS8
REGISTERED - SEC. 8 (6-YR) ACCEPTED
Aug 2, 2022 8.OK
CASE ASSIGNED TO POST REGISTRATION PARALEGAL
Aug 2, 2022 APRE
TEAS SECTION 8 RECEIVED
Feb 28, 2022 ES8R
COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
May 3, 2021 REM1
REGISTERED-PRINCIPAL REGISTER
May 3, 2016 R.PR
OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Feb 16, 2016 NPUB
PUBLISHED FOR OPPOSITION
Feb 16, 2016 PUBO
NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Jan 27, 2016 NONP
LAW OFFICE PUBLICATION REVIEW COMPLETED
Jan 9, 2016 PREV
APPROVED FOR PUB - PRINCIPAL REGISTER
Jan 5, 2016 CNSA
TEAS/EMAIL CORRESPONDENCE ENTERED
Dec 14, 2015 TEME
CORRESPONDENCE RECEIVED IN LAW OFFICE
Dec 14, 2015 CRFA
ASSIGNED TO LIE
Dec 10, 2015 ALIE
TEAS RESPONSE TO OFFICE ACTION RECEIVED
Nov 26, 2015 TROA
NOTIFICATION OF NON-FINAL ACTION E-MAILED
Jun 25, 2015 GNRN
NON-FINAL ACTION E-MAILED
Jun 25, 2015 GNRT
NON-FINAL ACTION WRITTEN
Jun 25, 2015 CNRT
ASSIGNED TO EXAMINER
Jun 18, 2015 DOCK
NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Mar 25, 2015 NWOS
NEW APPLICATION ENTERED
Mar 18, 2015 NWAP