FANU Trademark
Serial Number: 99344365
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 36 - Insurance & Financial
Insurance; financial affairs; monetary affairs; real estate affairs
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Britt L. Anderson Ashurst Perkins Coie US LLP
3150 Porter Drive
Palo Alto, CA 94304
United States
Trademark Details
Filing Date
August 19, 2025
Registration Date
Not Registered
Published for Opposition
October 20, 2026
Goods & Services
Electronic transfer of digital currencies; financial exchange services in the nature of cryptocurrency exchange services featuring blockchain technology
Entertainment services, namely, providing online video games, fantasy sports leagues, esports competitions, sports fan community sports events, and an ongoing multimedia program in the fields of sports, esports, and entertainment via various platforms across multiple forms of transmission media; organizing, conducting, and providing non-downloadable videos via streaming transmission of fan club services featuring live fan events, watch parties, and virtual sports experiences; providing a website featuring news, information, and commentary in the field of sports and esports
Broadcasting, streaming audio and video material, and simulcasting broadcast television over global communication networks, the Internet and wireless networks of sports events, esports competitions, fan experiences, and live entertainment via the internet, mobile devices, and digital platforms; providing online forums and chat rooms for sports fans and gaming communities
Online retail store services and marketplace services featuring sports apparel, fan merchandise, digital collectibles, and NFTs, operating online marketplaces for buyers and sellers of sports memorabilia; business networking services for sports fans, athletes, and teams; Provision of an online marketplace, using blockchain technology, for buyers and sellers of downloadable art images, music, and video clips, authenticated by non-fungible tokens (NFTs)
Downloadable computer software and mobile applications for social networking, sports fan engagement, fantasy sports leagues, esports, video game integration, ticketing, live event participation, and distribution of digital collectibles, tokens, and non-fungible tokens (NFTs)
Providing online non-downloadable software for creating, managing, and participating in sports fan communities, virtual environments, fantasy sports leagues, esports tournaments, digital collectible marketplaces, and blockchain-based fan engagement systems, platform as a service (PaaS) and software as a service (SaaS) featuring computer software for social networking, fan engagement, and real-time virtual sports experiences.