DECATHLON Trademark
Serial Number: 98229838 • Registration: 7562928
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Charles T. J. Weigell FROSS ZELNICK LEHRMAN & ZISSU, P.C.
151 W. 42ND STREET, 17TH FLOOR
NEW YORK, NY 10036
United States
Trademark Details
Filing Date
October 18, 2023
Registration Date
November 12, 2024
Published for Opposition
August 27, 2024
Goods & Services
Entertainment services, namely, providing online non-downloadable virtual sports equipment, gymnastic apparatus, bicycles, tents, cosmetics, helmets, sport goals, rackets, skiing equipment, surfing equipment, golf clubs, lighting fixtures, watches, exercise machines, balls, swimming equipment, foods, beverages, footwear, clothing, hats, eyewear, bags, games, toys and fashion accessories for use in virtual environments for entertainment purposes; provision of interactive websites for virtual reality gaming services, namely, virtual reality game services provided online from a computer network; provisions of interactive website for virtual environment services for user entertainment purposes, namely, virtual reality game services provided online from a computer network
Downloadable digital image files of sports equipment, gymnastic apparatus, bicycles, tents, cosmetics, helmets, sport goals, rackets, skiing equipment, surfing equipment, golf clubs, lighting fixtures, watches, exercise machines, balls, swimming equipment, foods, beverages, footwear, clothing, hats, eyewear, bags, games, toys and fashion accessories, for use in virtual environments authenticated by non-fungible tokens (NFTs); downloadable virtual reality gaming software
Retail store services featuring virtual goods, namely, sports equipment, gymnastics items, bicycles, tents, cosmetics, helmets, sport goals, rackets, skiing equipment, surfing equipment, golf clubs, lighting fixtures, watches, exercise machines, balls, swimming equipment, foods, beverages, footwear, clothing, hats, eyewear, bags, games, toys and fashion accessories for use in online virtual worlds