COSMORAMA Trademark
Serial Number: 79429610
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Correspondence Address
Aric S. Jacover Jacover Law LLC
1603 Orrington Ave., Suite 600
Evanston, IL 60201
United States
Trademark Details
Filing Date
March 20, 2025
Registration Date
Not Registered
Published for Opposition
June 2, 2026
Goods & Services
Downloadable software for generating virtual images in the field of virtual reality gaming; downloadable software for virtual and augmented reality for playing computer games; downloadable virtual reality software for educational purposes in the field of gaming; downloadable virtual reality software for simulating multiplayer gaming environments; downloadable software for providing access to a virtual environment for multiplayer gaming; downloadable computer graphics featuring virtual reality environments; downloadable multimedia files containing audio, video and images featuring virtual reality gaming content; downloadable software apps for playing multiplayer games; downloadable mobile software apps for social gaming; downloadable communication software for connecting users in virtual environments; downloadable collaboration software for group communication in multiplayer gaming; downloadable software for collecting, managing and processing data and information in virtual gaming environments; downloadable electronic publications in the nature of articles and newsletters featuring virtual reality gaming
Education in the nature of providing online courses in the field of video game development and virtual reality technology; training in the field of video game design and teaching in the field of virtual reality programming; digital education, namely, providing online courses in the field of virtual reality gaming; technical education services, namely, providing workshops in the field of game development; education, namely, providing classes and training services in the fields of multiplayer gaming and virtual reality technology; organization and conducting of conferences in the field of video games and virtual reality; organization and conducting of training courses in the field of video game development; online publication of blogs in the field of virtual reality gaming; online provision of non-downloadable images featuring virtual reality gaming content; multimedia entertainment services in the nature of production of video games; provision of non-downloadable virtual online products in the nature of image files, and video clips featuring virtual game characters, clothing, combat game accessories, and game items in the nature of in-game weapons, in-game currency, and character customization items for use in virtual environments for educational or entertainment purposes; creation and publication of educational materials in the nature of training manuals for others in the field of virtual reality gaming; production and creation of animations for film, video, and virtual reality gaming; entertainment, namely, providing online multiplayer video games; entertainment in the form of computer, video, online and browser games, namely, providing online computer games; gaming services offered online in the nature of conducting online video game tournaments; provision of online information in the field of computer game entertainment
Development, programming, implementation and maintenance of software for the collection, management and processing of data and information in virtual reality gaming; consultancy in the field of information technology relating to game development and virtual reality systems; IT services, namely, software development services for virtual reality applications; computer system design for virtual reality gaming platforms; computer programming services for the analysis of data in multiplayer gaming environments; software as a service (SaaS) services featuring software for playing multiplayer virtual reality games; hosting services, namely, hosting online platforms for multiplayer gaming