Serial Number
90479666
Owner
COSM, INC.Attorney
Gregory W. CarrFirst Use Date
Jan 26, 2021
Filing Date
Jan 21, 2021
COSM Trademark
Serial Number: 90479666 • Registration: 6997323
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 37 - Building & Construction
Building construction; repair; installation services
Class 40 - Treatment & Processing
Treatment of materials
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Correspondence Address
Gregory W. Carr Carr Law Firm, PLLC
5606 SMU Boulevard, #601087
Dallas, TX 75360
United States
Trademark Details
Filing Date
January 21, 2021
Registration Date
March 7, 2023
First Use Anywhere
January 26, 2021
First Use in Commerce
January 26, 2021
Published for Opposition
March 9, 2021
Goods & Services
Entertainment, education, and leisure services, namely, digitally generated virtual reality events in the fields of sports, esports, branding, music, STEM and STEAM education, travel, science, history, arts, theater, stage productions, and performing arts and digitally generated immersive audio, visual and other multi-sensory content and experiences in the nature of digitally generated events in the fields of sports, esports, branding, music, STEM and STEAM education, travel, science, history, arts, theater, stage productions, and performing arts; providing publicly available venues specially designed for delivery of digitally generated virtual reality and digitally generated immersive audio, visual and other multi-sensory content and experiences; providing non-downloadable electronic content in the nature of digital multi-sensory environments, user experiences, and assets that audiences and users can interact through and with, view, watch, sense, and experience and being provided via a global computer network in the fields of entertainment, education, leisure activities, and branding
Custom manufacture of scaffolding, trusses, framework, and video screens
Downloadable computer programs for use capturing, recording, generating, rendering, creating, producing, displaying, projecting, and editing digital virtual reality digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, education, leisure activity, and branding purposes; electronic content in the nature of recorded and downloadable electronic data files, electronic multimedia files, electronic software data files, and electronic computer code data files featuring digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, education, leisure activity, and branding purposes
Construction services, namely, planning, laying out and custom construction of venues providing audio, visual, and other multi-sensory content and experiences
Engineering, and architectural, acoustical, and interior design services for venues, video screens, scaffolding, trusses, mechanical frameworks, and computer and electronic equipment for providing digital and non-digital multi-sensory audio, visual and other multisensory content and experiences that audiences and users can interact through and with, view, watch, sense, and experience; Engineering, and graphical, artificial intelligence, computer simulated immersive spaces and computer systems design services for computer and electronic equipment in connection with providing digital and non-digital multi-sensory audio, visual and other multisensory content and experiences that audiences and users can interact through and with, view, watch, sense, and experience; providing on-line, non-downloadable software for use capturing, generating, rendering, creating, producing, and displaying digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, educational, leisure activity, and branding purposes