CINEMACHINE Trademark
Serial Number: 87358310 • Registration: 5527466
Trademark Classes
Owner Contact Info
Legal Representation
Correspondence Address
JOHN M. KIM IPLA, LLP
4445 EASTGATE MALL
SUITE 200
SAN DIEGO, CA 92121
UNITED STATES
Trademark Details
Filing Date
March 3, 2017
Registration Date
July 31, 2018
Published for Opposition
May 15, 2018
Cancellation Date
February 14, 2025
Goods & Services
Multimedia publishing of software; Production of video and computer game software; Providing an internet website portal in the field of gaming, game development, virtual reality, augmented reality, mixed reality, extended reality, film, television programs, and digital media; Conducting educational conferences, seminars, workshops, lectures, and webcasts featuring live and audio-visual presentations all in the fields of computer software, software development, gaming, game development, virtual reality, augmented reality, mixed reality, extended reality, technology, computer networking, film, television programs, digital media, advertising and business management, and publishing and distributing educational materials in connection therewith
3D and 2D graphics software for use in creating multi-player game and non-game worlds; Computer software for creating computer applications, computer games, online games, multi-player computer games, interactive 3D game and non-game worlds, mixed 3D and 2D content, films, television programs, videos and digital media in general; Computer editing software for editing images, sound, video, and digital media in general; Computer game software; Computer software for video game development and operation; Computer software for posting, showing, or displaying information in the fields of computer software, software development, gaming, game development, virtual reality, augmented reality, mixed reality, extended reality, technology, computer networking, film, television programs, digital media, advertising and business management via the Internet or other communications networks with third parties that may be accessed via the Internet, computers, mobile phones, smart phones, tablet computers, and gaming consoles; Computer software for creating virtual, augmented, mixed reality, and extended reality experiences