Serial Number
99168828
Owner
GRUG'S LAIR LIMITEDAttorney
David SchniderFirst Use Date
Apr 26, 2025
Filing Date
May 4, 2025
BLOB ARENA Trademark
Serial Number: 99168828
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 25 - Clothing
Clothing, footwear, headgear
Owner Contact Info
Legal Representation
Correspondence Address
David Schnider Nolan Heimann LLP
16000 Ventura Blvd.
Suite 1200
Encino, CA 91436
United States
Trademark Details
Filing Date
May 4, 2025
Registration Date
Not Registered
First Use Anywhere
April 26, 2025
First Use in Commerce
April 26, 2025
Published for Opposition
December 2, 2025
Goods & Services
Entertainment services, namely, providing online electronic games; Providing online computer games featuring virtual worlds in which users can create, explore, and interact in on-line virtual environments for entertainment purposes; Providing a computer game for use network-wide by network users; Entertainment services in the nature of video and computer game players competing in video and computer game competitions provided by means of the Internet and other communications networks; Entertainment services, namely, providing on-line, non-downloadable virtual in-game characters, clothing, footwear, headgear, bags, jewelry, eyewear, games, toys, playthings, art, money, decorations, buildings, environments, tools, vehicles, furniture, food and drinks, plants, animals, equipment, instruments, homewares, music, and videos, all for use in virtual environments created for entertainment purposes
Downloadable video game software; Recorded video game software; Downloadable software for use in creating, manipulating and participating in virtual environments, and downloading and trading virtual goods; Recorded software for use in creating, manipulating and participating in virtual environments, and downloading and trading virtual goods; Downloadable software for managing, monitoring, and distributing digital currency, and managing crypto asset transactions using blockchain technology; Downloadable multimedia files containing artwork relating to video and computer game and game-play authenticated by non-fungible tokens (NFTs); Downloadable digital collectibles being image files of game artwork authenticated by non-fungible tokens (NFTs); Downloadable electronic newsletters in the field of computer games and computer game competitions; Downloadable software for providing open-source code used for entertainment purposes, multiuser social interactions, and playing games in virtual environments
Clothing, namely, shirts, tops as clothing, footwear, and headwear