BE THE CLOUD Trademark
Serial Number: 99021304
Trademark Classes
Class 38 - Telecommunications
Telecommunications
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Brian Spross Jones & Spross
1605 Lakecliff Hills Lane
Austin, TX 78732
United States
Trademark Details
Filing Date
January 28, 2025
Registration Date
Not Registered
Published for Opposition
July 1, 2025
Goods & Services
Over the top (OTT) streaming of audio, video or audio visual content featuring online gaming material; Over the top (OTT) streaming of audio, video or audio visual content featuring monetized online gaming material; Providing internet chat rooms; Streaming of video and audio material on the Internet; Streaming of monetized audio and video material on the Internet
Platform as a service (PAAS) featuring computer software platforms for monetized online computer or video games; Platform as a service (PAAS) featuring computer software platforms for online computer or video games.; Artificial intelligence as a service (AIAAS) services featuring software using artificial intelligence (AI) for facial and speech recognition, use in database management and machine learning; Consulting in the field of virtualization technologies for enterprises and businesses; Technical consulting in the field of artificial intelligence (AI) software customization
Business consultation in the field of business process improvement and enterprise architecture development; Business consulting for enterprises; Business consulting and business information for enterprises; Business management assistance; Offering business management assistance in the establishment and/or operation of monetized online gaming platforms
Entertainment services, namely, providing online video games; Entertainment services, namely, providing on-line computer games; Providing information, news and commentary in the field of current events relating to computer games, video games and centralized online gaming platforms