AFTERROAR Trademark
Serial Number: 99801323
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 36 - Insurance & Financial
Insurance; financial affairs; monetary affairs; real estate affairs
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Class 35 - Advertising & Business
Advertising; business management; business administration; office functions
Owner Contact Info
Legal Representation
Correspondence Address
Full Uproar Games, Inc.
PO Box 2313
South Bend, IN 46680
United States
Trademark Details
Filing Date
May 2, 2026
Registration Date
Not Registered
Goods & Services
Online retail store services featuring electronic gift cards; Business administration of consumer loyalty programs; Promoting the goods and services of others by means of a loyalty rewards program; Compilation of business directories; On-line business directories featuring gaming retailers, venues, and events; promoting the goods and services of others through online marketplaces; Promoting the parties and special events of others; Promoting the goods and services of others; Inventory management; Business advice relating to customer service management; Business administration services; Sales volume tracking for others; Statistical evaluations of marketing data; Statistical analysis and reporting services for business purposes; Database management; Procurement, namely, purchasing tickets to entertainment events for others; Procurement, namely, purchasing retail goods, specifically in the area of tabletops games, trading cards, board games, card games collectibles, comic books, and food and drink items for others; On-line business networking services; Business networking in the field of retail game, hobby and collectible stores; Providing on-line registration services for tabletops game, trading card game, board game events and tournaments
Gift card transaction processing services; Issuance of prepaid gift cards; Loyalty program payment processing services; Providing multiple payment options by means of customer-operated electronic terminals available on-site in retail stores; Issuing of prepaid electronic gift cards; Issuing stored value cards; Financial services, namely, providing on-line stored value accounts in an electronic environment; Stored value prepaid card services, namely, processing electronic payments made through prepaid cards
Software as a service (SAAS) services featuring software for managing digital identity and credentials for individuals, businesses, organizations, and venues; Software as a service (SAAS) services featuring software for managing inventory, customer rosters, and sales for retail businesses; Software as a service (SAAS) services featuring software for providing online searchable directories of gaming retailers, venues, and events; Software as a service (SAAS) services featuring software for managing parental consent and minor account oversight; Software as a service (SAAS) services featuring software for organizing tabletop gaming events, tournaments, conventions, and leagues; Software as a service (SAAS) services featuring software for pairing players, generating standings, and tracking match results in tournaments; Software as a service (SAAS) services featuring software for managing event registration and check-in; Software as a service (SAAS) services featuring software for tracking player participation and event history across events; Software as a service (SAAS) services featuring software for integrating retail data across third-party platforms; Software as a service (SAAS) services featuring software for coordinating vendors and suppliers with retailers; Software as a service (SAAS) services featuring software for connecting players, hosts, venues, and retailers in the field of tabletop gaming; Software as a service (SAAS) services featuring software for managing customer loyalty rewards programs; Software as a service (SAAS) services featuring software for tracking purchase history; Software as a service (SAAS) services featuring software for creating, sharing, and managing user wishlists; Software as a service (SAAS) services featuring software for identity verification; Software as a service (SAAS) services featuring software for user authentication using single sign-on technology
Downloadable computer software for use in customer relationship management (CRM); Downloadable computer application software for mobile phones, namely, software for managing digital identity and credentials for individuals, businesses, organizations, and venues; for managing parental consent and minor account oversight; for organizing tabletop gaming events, tournaments, conventions, and leagues; for pairing players, generating standings, and tracking match results; for managing event registration and check-in; and for tracking player participation and event history across events; Downloadable computer application software for mobile phones, namely, software for providing online searchable directories of gaming retailers, venues, and events; for point-of-sale transactions, inventory management, and customer relationship management for retail businesses; for managing customer loyalty rewards programs; for tracking purchase history; for creating, sharing, and managing user wishlists; and for connecting players, hosts, venues, and retailers; Downloadable computer application software for mobile phones, namely, software for near-field communication (NFC) functions for event check-in and member identification; and for digital wallet pass functions including event tickets, member identification, and venue check-in; Downloadable software, capable of functioning offline, for managing digital identity and credentials for individuals, businesses, organizations, and venues; for managing parental consent and minor account oversight; for organizing tabletop gaming events, tournaments, conventions, and leagues; for pairing players, generating standings, and tracking match results; for managing event registration and check-in; and for tracking player participation and event history across events; Downloadable software, capable of functioning offline, for providing online searchable directories of gaming retailers, venues, and events; for point-of-sale transactions, inventory management, and customer relationship management for retail businesses; for managing customer loyalty rewards programs; for tracking purchase history; for creating, sharing, and managing user wishlists; and for connecting players, hosts, venues, and retailers; Downloadable software, capable of functioning offline, for near-field communication (NFC) functions for event check-in and member identification; and for digital wallet pass functions including event tickets, member identification, and venue check-in; Magnetically encoded stored value cards; Encoded identity cards; Magnetically encoded gift cards; Encoded electronic chip cards containing programming used to identify customer or process stored value transactions
Filing History
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