Serial Number
79256256
Owner
Shanghai Lilith Technology CorporationAttorney
Evan A. RaynesFiling Date
Mar 14, 2019
AFK ARENA Trademark
Serial Number: 79256256 • Registration: 6810737
Trademark Classes
Class 9 - Computers & Electronics
Scientific, nautical, surveying, photographic, cinematographic, optical apparatus and instruments
Class 41 - Education & Entertainment
Education; providing of training; entertainment; sporting and cultural activities
Class 42 - Computer & Scientific
Scientific and technological services; industrial analysis and research services
Owner Contact Info
Legal Representation
Trademark Details
Filing Date
March 14, 2019
Registration Date
August 9, 2022
Published for Opposition
May 24, 2022
Goods & Services
Entertainment, namely, game services provided on-line from a computer network; entertainment information; instruction services in the field of game instruction; arranging of beauty contests; organization of shows for cultural purposes; organization of balls; providing on-line electronic publications, not downloadable, namely, magazines in the field of game information; production of radio and television programmes; party planning
Recorded computer programs on magnetic discs that are used to install software which enables users to play games; downloadable electronic publications, namely magazines regarding game information; video game cartridges; data processing equipment, namely, optical readers; downloadable computer programs for the game industry, namely, downloadable computer game software; downloadable computer game software; memory cards for video game machines; recorded computer programs on audio-video compact discs that are used to install software which enables users to play games; animated cartoons recorded on video discs; photographic transparencies
research and development of new products for others; packaging design; computer programming; hosting computer sites, namely, the web sites of others on a computer server for a global computer network; cloud computing, namely, providing virtual computer environments of development of computer games through cloud computing; updating of computer software; computer software design; recovery of computer data; conversion of data or documents from physical to electronic media; installation of computer software